Text Based Games

I'm reading The Impossible Fortress (check out a review here). It's a throwback to the glorious 80s. The neighborhood gang. Vanna White (apparently, she still rakes in eight million annually on Wheel of Fortune). Commodore computers. And text based games. It made me think back to those Choose Your Own Adventure style games. You had […]

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Death of the Mechanic

Today, a John Deere tractor self drives using a satellite feed, understands the optimal depth to plant a seed, and predicts part failure before it happens. With these technological advances, business models are challenged. Lock-in happens. When I was a kid, my dad preached about knowing every square inch of your vehicle. Change tires. Swap […]

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Walkie Talkie and Netflix Originals

On a bike ride with the kid it tow, I was having a debate about Netflix originals. “Dad, I can’t think of a good Netflix original,” he said. To the company’s defense, I cried out, “What about Stranger Things?” I forget, he hasn’t seen it yet. When pushed to describe the setting, I told him it was around […]

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Was it Worth It?

I read through this article about what Palmer Luckey is doing next. In typical J-school fashion, it really doesn’t say. When he sold Oculus Rift to FaceBook, here were the reasons cited for the sale in corporate jargon: “Partnering with Mark and the Facebook team is a unique and powerful opportunity. The partnership accelerates our […]

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Roman Concrete

Recently, I wrote a quick post on the lunar landings. Despite the evidence, a significant portion of the population still believes it didn’t happen. With a modern lens, it’s hard to contemplate how NASA landed on the moon, grabbed a few moon rocks, and then returned home using less computer horse power than an iPhone. […]

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Fingerprints

When I was in college, I took a number of computer science courses. This was before the world changed with PHP, Java, Ruby, or pick your language of choice. Fortran and Pascal ruled the University circuit. Rules and discipline were required. For assignments, you were often tasked to build a program to accomplish a certain […]

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